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ABOUT ME

I am a recent Stanford University graduate seeking opportunities to combine my interests in Computer Science, art and design in creating unique user experiences. 

At Stanford I took a variety of Computer Science and design courses, with an emphasis on Computer Graphics and Human Computer Interaction, while also finding time to explore my interests in language, particularly Japanese, and social justice. To gain practical experience in Software Engineering, I successfully completed Software Engineering internships at Twitter and two Japanese companies called 1-10 and teamLab.

I'm currently employed as a Game Engineer at Niantic, where my primary responsibility is working as a Unity Developer on many of our games. I also regularly get to create AR prototypes and contribute to my team's web dev and server work.

My background has given me experience in a variety of programming languages, including C#, Java, Python, Scala, C, C++ and JavaScript, as well software such as Unity, Autodesk Maya, Houdini and Unreal Engine.

Contact

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