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What I Offer as an Engineer

KEY SKILLS

Game Engines & Graphics

Expertise in Unreal Engine and Unity, as well as proprietary graphics technology and AI image/video generation workflows

Visual Storytelling

My background in art and 3D modeling enables me to conceptualize aesthetics that are creatively compelling and technologically viable

C++, C#, Python

Proficient in many programming languages inlcuding C++, C#, and Python,  I build robust, scalable gameplay systems and develop custom technical tooling to optimize development pipelines

Communication & Collaboration

With my technical and artistic experience, I act as a cross-disciplinary translator, aligning technical and creative teams to maintain a unified vision from the initial prototype through final polish.

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Who I am

Born and raised in Oakland, California, I am passionate about solving problems at the intersection of art and technology. My experience includes VR/AR game development, interactive digital art installations and AI for VFX.

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XR at
INDUSTRIAL LIGHT & MAGIC
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AR at
NIANTIC
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LEARN MORE: 

LEARN MORE:

ENGINEERING
INTERACTION

That's a fancy way of saying I like making cool things happen when buttons are pressed

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