Lead gameplay engineer on interactive VR/AR episode of What If...?. Implemented cross-platform gesture recognition system
Smugglers Run Park Ride
The Walt Disney Company
Oct 2025 - Feb 2026
AI VFX and Video Generation Copy
Industrial Light & Magic
Jan - Jun 2025
Star Wars: Beyond Victory
Industrial Light & Magic
Sep 2024 - Jan 2025
AR Prototyping at Niantic
Niantic Inc.
Jun - Apr 2022
Ads Platform at Niantic
Niantic Inc.
Sep - Apr 2022
Projection Mapping Installation
TeamLab
Jun - Sep 2019
Large scale projection mapping installation that simulated over 15,000 objects using Unity compute shaders and responded to audience interaction
Twitter Notifications
X
Jun - Sep 2017
Fullstack generalized notification system for communicating with users of Twitter's Ads Management tool.
Procedural Ivy & Houdini
Personal Project
Jan - Mar 2019
Final Project for CS348C - Computer Graphics: Animation and Simulation. A simulation created in Houdini of ivy and moss growth which could be applied to any mod...
Modular Fish Tank Interactive Prototype
ワントゥーテン/1→10 Inc.
Jun - Sep 2018
Prototype of an installation that used Unity, micro-controllers, the Pepper’s Ghost effect and laser-cut hardware to create prototypes of modular "virtual fish ...
Tsukiji Inspired Scene
ワントゥーテン/1→10 Inc.
Jun - Aug 2018
VR mock-up of five potential extended reality installations meant to visualize how they could affect a space.
Models were created in Autodesk Maya, textures we...
Dragon Scales Puzzle Game
Team Project at Stanford
Nov - Dec 2018
Winner of 'Best Visuals' at the Stanford Games Showcase, a three-level puzzle platformer created in Unity/C# featuring custom shaders, animated 3D assets and pa...
'LevelOne' Motion Tracking Game
Team Project at Stanford
Sep - Dec 2017
Group Project for CS147: Intro to Human Computer Interaction Design. Fitness game that uses a Kinect v2 to track how well players perform an exercise routine. I...
Self Portrait
Personal Project
Mar - Apr 2017
6ft x 12ft oil painting that was displayed in a solo art exhibition at Stanford' s McMurtry Building.
Squid <3 Robot Unity Game
Personal Project
Nov 2018
Demo level of a puzzle game implemented in Unity.
Fountain of Light Installation
Team Project at Stanford
Sep - Dec 2015
Over 6ft tall electronic sculpture which responds to the audience's distance from the sculpture. Completed in collaboration with classmates for EE27N: Electroni...
Space Cadet
Personal Project
Feb - May 2015
Astronauts were created by modeling, rigging and then 3D printing an astronaut model in different poses. Brain was also initially 3D modeled and a laser cutter ...